50 Truisms From the Business of Games
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Peter Holm
50 64 to the point lessons and insights from my 20+ years in the business of video games.
What is it?
A 68 page pamphlet that takes you through some of the lessons and insights I wish I had known and internalised when I started my first company.
I started fresh out of high school, stepping in every bear trap in my way. Here I share some best practices and reflect on some of the mistakes I made and problems I've walked into, and some ways to avoid them in time.
The Structure:
64 Short, concise and easy to remember statements, fleshed out and unpacked in less than 200 words each.
Updates for free:
Once in a while I update the pamphlet with more content. You will get future updates in your mailbox for free.
Right for you if you:
- are thinking of, or have recently started a company
- know how to make games (or the product you make), but
- don't know much about how to build a company
Focused on:
- starting and growing a game company (applicable to other businesses too)
- things you need to learn and think of as a founder
64 insights from 20+ years in games
☠️ Lots of traps to avoid!
Get an overview of some of the death traps to avoid as a new founder in videogames
Size
1.59 MB
Length
71 pages
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